

Add LAN and online implementation (Lidgren => ).Add the Xbox controller support (with many controllers).Players can choose wich bonuses will be included in the game.The sudden death's beginning can be changed.


The sudden death's speed can be changed.It's possible to change the probability to have a bonus in a wall.It's possible to change the wall percentage.The game can be played in fullscreen or windowed.To use XNA 4.0 in VS2012, an explanation is available in the wiki here: (same manipulation for VS2013). If you use Microsoft Visual Studio 2012, you can't directly use XNA and you still need to install VS2010. You have to get a version of Microsoft Visual Studio 2010 (Express version is enough => ). If you are on Windows 7 or greater, you need to install Microsoft XNA Game Studio 4.0 ( ). If you are on a unix-based OS, look for Monogame. I've just tested it on Windows 7, so I don't know if it will works on another platform. Final-Bomber is a Dyna Blaster (Bomberman) remake developed in C# with XNA 4.0.įor now, it's only possible to play local games with a total of 5 players (humans or bots).
